Pattern Transition Screen FX

URP Shader Graph C# Tooling

FullScreen effect that transitions between the rendered scene and a flat color using 2D/3D patterns projected via Triplanar Mapping. Decoupled ScriptableObject profiles control Unity curves and custom timings, with a simple Play / Reverse / SetProgress API.

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Stylized Water Shader Pack

URP Shader Graph Optimization

Unlit toon water shader that uses Z-Buffer depth to draw intersection foam and depth gradients without transparency. Includes vertex displacement for wave simulation, resulting in a fully opaque, high-performance water surface.

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Screen-Space Frost Effect

URP Post-Processing Refraction

FullScreen shader that overlays a Substance Designer frost texture as a vignette. Deforms screen normals to refract light as if viewed through a frozen lens. Includes a one-click Tools → Install/Uninstall window that auto-injects the RenderFeature.

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Interactive Grass Kit

URP Shader Graph Performance

Grass meshes with a dedicated shader that simulates wind and player interaction on the GPU. Uses a custom Main Light calculation instead of standard lighting to keep a stylized look. Includes Terrain-ready prefabs with customizable colors.

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Stylized Dissolve FX

URP Shader Graph VFX

Base material shader with a 0-to-1 dissolve parameter that clips fragments using a noise texture. Borders support custom colors and HDR emissive values, allowing different dissolution looks—fire, acid, magic—by changing edge settings alone.

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Minotaur Character Pipeline

Blender Substance Painter Retopology Rigging Animation

A full 3D character creation process, covering high-poly sculpting, retopology, UV mapping, texturing, rigging, and final animation.

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Sci-Fi Metal Environment

Maya Substance Amplify Shaders VFX

A full 3D environment featuring custom shaders, particle systems, and PBR textures running in Unity's Built-In pipeline.

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Scenery Shader

Amplify Shaders Parallax Occlusion HDRP

A highly adaptable scenery material faking depth via Parallax Occlusion masking and blending noise height-maps for different surfaces like soil and rock.

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Marks of Corruption - 2D Art

Photoshop 2D Art Unity 2D

A comprehensive illustrative 2D art showcase, covering character design, environmental props, and key art for a top-down puzzle game.

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VFX Graph - Dynamic Particles

VFX Graph HDRP C# Scripting

Mesh-based lightning effects and a 4-layer dynamic fire system featuring custom LOD optimization and point-light synchronization via C#.

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