Minotaur Character Pipeline

Blender Substance Painter Retopology Rigging Animation

A full 3D character creation process, covering high-poly sculpting, retopology, UV mapping, texturing, rigging, and final animation.

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Sci-Fi Metal Environment

Maya Substance Amplify Shaders VFX

A full 3D environment featuring custom shaders, particle systems, and PBR textures running in Unity's Built-In pipeline.

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Scenery Shader

Amplify Shaders Parallax Occlusion HDRP

A highly adaptable scenery material faking depth via Parallax Occlusion masking and blending noise height-maps for different surfaces like soil and rock.

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Marks of Corruption - 2D Art

Photoshop 2D Art Unity 2D

A comprehensive illustrative 2D art showcase, covering character design, environmental props, and key art for a top-down puzzle game.

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VFX Graph - Dynamic Particles

VFX Graph HDRP C# Scripting

Mesh-based lightning effects and a 4-layer dynamic fire system featuring custom LOD optimization and point-light synchronization via C#.

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